Channel: GameGrind
Category: Education
Tags: c#unity character statsunity weapon statsmaking an rpg in unityunity combat statsunity item statshow to make an rpgmaking a simple rpgmaking a simple rpg in unitysimple rpgunitymaking an rpgmaking a game in unityunity tutorialgamegrindunity rpg
Description: Support the channel with the new Patreon campaign! goo.gl/V66Ycb Questions? Create an account, create a discussion: forum.gogamegrind.com In this episode of the Simple RPG series we refactor a bit of our stat system (woo). We set it up to allow for per-character stat definitions, as well as make it easier to create and query stat data. Project Repo github.com/GameGrind/Simple-RPG-in-Unity In this series we'll be creating an ARPG-style movement system, a world full of interactable objects, NPCs with dialogue, enemies and attacking, an inventory system, portals, and maybe even a questing system. Learn how to create camera controller that follows the player with simple camera zooming. Low Poly Asset Pack: goo.gl/4wrgyE Unity 5: unity3d.com/unity Making an RPG is a pretty daunting task, but Unity allows us to create all of the basic systems of an RPG without much hassle. This unity tutorial covers creating an RPG-esque inventory item that you can consume by "using" it. Roar. Credits: Created by Austin Gregory